LocoMail: looks like ass

Recently when travelling, I wanted some way to record my location and found that most of the apps out there were designed for hikers or people on trail bikes. I just wanted something simple. So I figured – an app that grabs your location and with the click of a button, pastes it into an … Continue reading “LocoMail: looks like ass”

Recently when travelling, I wanted some way to record my location and found that most of the apps out there were designed for hikers or people on trail bikes. I just wanted something simple.

So I figured – an app that grabs your location and with the click of a button, pastes it into an email and allows you to send it to anyone. On launch the app will grab your location and populate the locations beside the two labels. It’ll also open a webview in the opper half to your location in Google Maps.

picture-2

Yes, it looks like ass.

It’s evident I need to put away Interface Builder and start using pen and paper. Jamie Neely of FRONT explains a little about why you should dump the computer and use pen and paper at a University of Ulster Masterclass they presented earlier this week – he’s applying it to information architecture but it’s the same with design.

I’m going to evolve this app and ‘show my working’ and code on the blog in the ‘code’ category.

iPhone official leak, St Pat’s Day.

David Perry wrote on Twitter this morning Looking forward to the 17th, to hear Apple detail v3.0 of the iPhone OS vs Windows Mobile 6.5. I need a new phone, now my bet is on Apple! David is a ‘son of Northern Ireland’ – one of our Tech Heroes. He’s commenting on the news that … Continue reading “iPhone official leak, St Pat’s Day.”

David Perry wrote on Twitter this morning

Looking forward to the 17th, to hear Apple detail v3.0 of the iPhone OS vs Windows Mobile 6.5. I need a new phone, now my bet is on Apple!

David is a ‘son of Northern Ireland’ – one of our Tech Heroes. He’s commenting on the news that on St Patrick’s Day this year, Apple will open the curtains on iPhone OS 3.0 and show us what to expect. This is similar to what they’ve done in previous years regarding the iPhone – it’s great for building expectations and giving a taste of what is to come. It also sends the other mobile OS providers into a flurry of photocopying every feature.

David is also commenting on Windows Mobile 6.5. Recently outed as an unwanted stopgap, we’re all left waiting for what will eventually be Windows Mobile 7 with this release as ‘filler not killer’. At Microsoft’s Public Sector CIO Summit in Redmond, Ballmer admitted the company was falling behind its rivals. “We have a significant release coming this year,” he said. “Not the full release we wanted to have this year but we have a significant release coming this year with Windows Mobile 6.5.”

The solution – “Wait til Windows Mobile 7” which neatly echoes their desktop/laptop/server strategy “Wait til Windows 7”.

This has been a successful strategy from Windows pre-version 1 so why change a winning formula.

iPhone links.

Apparently, “71 per cent of the 147 games professionals taking part in the Multimedia Research Consultancy’s (TMRC) first online survey rate the Apple platform as the best, while 77 per cent believe it has ‘revolutionised the way that mobile games are sold’.” – Mobile Entertainment According to MacWorld, France is getting a second iPhone carrier. … Continue reading “iPhone links.”

Apparently, “71 per cent of the 147 games professionals taking part in the Multimedia Research Consultancy’s (TMRC) first online survey rate the Apple platform as the best, while 77 per cent believe it has ‘revolutionised the way that mobile games are sold’.” – Mobile Entertainment

According to MacWorld, France is getting a second iPhone carrier. Bouygues Telecom will begin selling the Apple smartphone at the end of April, in competition with France Telecom’s Orange.

and Gartner reports that the iPhone market has grown 245% over the last year. While Nokia is the world leader in shipped phones, their smartphones sales actually fell nearly 17% compared to the year ago quarter.

What would you Push?

LifeHacker writes: back when the App Store was announced. Push notifications, which let any software firm’s servers publish data updates to your device, were initially due in Sept. 2008, and they’re still not here. Nobody knows quite what the problem is, or how big a fix it requires and linked to Gizmodo: As you can … Continue reading “What would you Push?”

LifeHacker writes:

back when the App Store was announced. Push notifications, which let any software firm’s servers publish data updates to your device, were initially due in Sept. 2008, and they’re still not here. Nobody knows quite what the problem is, or how big a fix it requires

and linked to Gizmodo:

As you can imagine, this makes push notification a Holy Grail for users and developers alike. The only people who may not be happy about these are the carriers. After all, the idea of an instant messaging application with push notification services taking over their lucrative SMS business doesn’t seem like a very good one.

Or maybe I should take off my tin foil hat and just assume that Apple has hit a roadblock that nobody at engineering ever expected. But a two month delay? Why? It just sounds too weird.

I think the issue has many parts.

There’s the initial technical issue of creating and scaling a secure service that will work with nearly 25 million iPhones and iPod touch devices. The latter are a challenge because they’re not connected all the time. We can point at RIM and say that “They managed” but RIM’s service is slightly more managed and we’ll get onto that in a moment.

The second issue is one of economics. It’s absolutely true that carrires are not happy about instant messaging on phones using all-you-can-eat data plans. Don’t believe me? Look at the furor created when Nokia bundled Skype with their latest phones – Orange and O2 indicated they might refuse to stock the N97. Those lucrative 600 texts I get a month used to be insufficient for my needs when I only had text and telephone to communicate. With all-you-can-eat data, I’m using less than half my allowance every month and my talk minutes usage has decreased even more.

The third issue is one of signal and noise. I think that Apple themselves are reeling from the fact there’s 25 000 apps in the App Store right now. I think they’re seeing the iPhone and iPod touch being used for much more than they planned and they’re working to accommodate that. And I think they’re being cautious about the process by which apps will be permitted to communicate by Push. If you have one instant messenger application and one email client, then you’re not going to see too many updates. But some people have 9 pages of apps. I currently have 33 non-built in apps installed. If half of those started Pushing notifications to me, I’d be forced to silence some of them. And this ability to push notifications also puts the developer directly in touch with the customer – something Apple has avoided for the most part with the current setup. They’re having to work out interface, policy and secure scalability.

It’s not just about messaging notifications – it’s about views. Being able to send a discrete message which will launch a view to fetch data. This allows you to keep your heavy business logic on your server – for your “Ghost” to be in the “cloud” and for it to send the notifications of the things that are important.

For example: We already have new details to our schedule being added by Push. What about a server based app that asks you every 15 minutes where you are? In order for it to tell you where you need to be to catch your next meeting. Maybe you can walk if you leave now? Maybe you’ll need a taxi if you leave in 15 minutes. Our mobiles know where we are, they know where we’re planning to be and they have access to maps, public transport, traffic reports and more. And that’s just using the stuff we already have! The possibilities are much more exciting when we think about the apps that haven’t been built yet!

I understand that this Push Server will take time to be built. I just wish it was here.

GamesIndustry.biz poll

GamesIndustry.biz have the results of a poll on the 2009 tech people can not wait for. Over 300 industry professionals in the GamesIndustry.biz Network were polled to gauge interest on new technology, with the Wii MotionPlus, iPhone, Nintendo’s DSi and the continued evolution of the New Xbox Experience also piquing interest. 3D TV/Gaming Wii MotionPlus … Continue reading “GamesIndustry.biz poll”

GamesIndustry.biz have the results of a poll on the 2009 tech people can not wait for. Over 300 industry professionals in the GamesIndustry.biz Network were polled to gauge interest on new technology, with the Wii MotionPlus, iPhone, Nintendo’s DSi and the continued evolution of the New Xbox Experience also piquing interest.

  1. 3D TV/Gaming
  2. Wii MotionPlus
  3. iPhone
  4. DSi
  5. New Xbox Experience
  6. PlayStation 3
  7. New Wii peripheral
  8. Android
  9. DX11
    • 10 New PlayStation 3 controller
    • Digital distribution
    • id’s Tech 5

Who would have thought that an Apple device would be in the top 10 of any games industry list never mind ahead of luminaries such as the PS3, the DSi and anything from id Software.

If that’s not reason to consider the iPhone a major platform for the next 18 months, then you’re got some pretty major biases there (hey, yes, I have biases, and reasons for them).

Why the hell not?

Jeff LaMarche writes: This really needs to stop, Apple. There is nothing in the SDK agreement or documentation that you can point to that would reasonably justify this rejection. It’s your store. If you want to set up concrete rules and enforce them, that’s fine. I think you’d be better off letting the market decide, … Continue reading “Why the hell not?”

Jeff LaMarche writes:

This really needs to stop, Apple. There is nothing in the SDK agreement or documentation that you can point to that would reasonably justify this rejection. It’s your store. If you want to set up concrete rules and enforce them, that’s fine. I think you’d be better off letting the market decide, but it’s your house, I’m okay with you making rules about what goes on there. But… make real rules and enforce them fairly. This arbitrary, capricious shit has got to stop. Applications shouldn’t get rejected because some reviewer got in a fight with their spouse, got a speeding ticket on the way into work, or just hasn’t gotten laid recently.

The capricious and some might say haphazard way that some apps are permitted and others rejected and some are removed after a time, tells me that it’s not one person making the decisions, it’s a team. And some of them don’t like fun.

I’m unlikely to buy apps like iFart, Sound Grenade or Nails on Chalkboard but I’m inclined to think that if people want to buy that sort of shit and if it’s only a couple of dollars, why the hell not?

I’m not suggesting they open the doors but I’d appreciate some sort of consistency in the screening process and more description of why in the rejection process. At the moment it’s a lot of chickenshit posturing and vague pointing to things that are ‘inappropriate’ or in their heads ‘don’t offer sufficient value’.

XCake iPhone meetups in Belfast and Dublin [updated]

Mentioned earlier but now gathering a little steam. These meetups are mostly informal and designed to help build a little community around what we have here on the island. XCAKE BELFAST: Thursday 19th Feb, 6 pm. Roast, Lisburn Road, Belfast. I’ve confirmed they have WiFi and will be happy to have a cluster of seats … Continue reading “XCake iPhone meetups in Belfast and Dublin [updated]”

Mentioned earlier but now gathering a little steam. These meetups are mostly informal and designed to help build a little community around what we have here on the island.

XCAKE BELFAST: Thursday 19th Feb, 6 pm. Roast, Lisburn Road, Belfast.
I’ve confirmed they have WiFi and will be happy to have a cluster of seats taken up by coffee-swilling nerds. I’ve been told of ten people who have expressed interest in going to this – let’s make it busy and kick-ass.

XCAKE DUBLIN: Tuesday 24th February, 7 pm. Radisson SAS Royal Hotel, Dublin.
This is only an hour after the BizSpark Innovation Accelerator being held by the DigitalMediaForum and in the same hotel so people interested in both might be interested in attending both. There’s folk coming all the way from Belfast and Kerry coming to this so you should consider it too.

Nokia to launch Ovi Store. Bored Now.

Robin Wauters of Techcrunch writes: At the Mobile Word Congress in Barcelona, Nokia has unveiled its initiative to try and repeat the runaway succes of Apple’s App Store with its own mobile storefront dubbed Ovi Store. This was an expected move… …because we can’t expect Nokia to innovate, only copy. Developers of the apps will … Continue reading “Nokia to launch Ovi Store. Bored Now.”

Robin Wauters of Techcrunch writes:

At the Mobile Word Congress in Barcelona, Nokia has unveiled its initiative to try and repeat the runaway succes of Apple’s App Store with its own mobile storefront dubbed Ovi Store. This was an expected move…

…because we can’t expect Nokia to innovate, only copy. Developers of the apps will retain 70% of revenues (which might be enough to help people put up with developing on Symbian S40 and S60

The Ovi Store does include this feature:

Ovi Store is unique in its ability to target content based on where you are, when you’re there, why you are where you are and who else has downloaded similar content.

Nokia estimates that this will reach 300 million users by 2012 which essentially means that we’ll be inundated with tat because everyone around us will be downloading it. Depending on where you live it’s going to be classical music or something tremendously chavtastic. It’s a bit like the Welcome to the Social feature of the Zune. I frankly don’t care what my neighbours are downloading, I want to know what’s good and I feel this feature will not build upon the wisdom of crowds but mob stupidity. I won’t even go into the privacy concerns of an online store front having your location and using that information to inform your neighbours what to buy.

Of course this will be a success. The model has already been proved (though whether the UI sucks will be another thing)

iPhone games in the Dub

John Kennedy recently updated his blog with a Post Mortem of his second game – explaining why the first one had to be pulled and why this second one took so long. He also includes a great screenshot. Yup, I’m buying it. Related posts: The Games Market is about to have a significant and violent … Continue reading “iPhone games in the Dub”

John Kennedy recently updated his blog with a Post Mortem of his second game – explaining why the first one had to be pulled and why this second one took so long.

He also includes a great screenshot.

droppedimage_2

Yup, I’m buying it.

Mobile Console Gaming

Paul Malone sent me this link to an article on euroGamer. The article points out the rise of the smartphone in gaming and the inevitable changes this will make to the gaming industry. No-one would have guess that Apple’s iPhone would be the third place mobile console (behind the Nintendo DS and the Sony Playstation … Continue reading “Mobile Console Gaming”

Paul Malone sent me this link to an article on euroGamer.

The article points out the rise of the smartphone in gaming and the inevitable changes this will make to the gaming industry. No-one would have guess that Apple’s iPhone would be the third place mobile console (behind the Nintendo DS and the Sony Playstation Portable) – both of which have been out for much longer. Microsoft has yet to enter this market though they, with Sony and Nintendo, are still warring over the static console market.

“The latest shot to be fired in this unusual war came this week, when digital research group comScore revealed its latest figure for mobile phone game consumption. Yes, mobile gaming; the videogames industry’s unloved stepchild, launched to so much fanfare and so much subsequent disappointment. The sector has been quietly marshalling its resources and building its revenues for some years now, but it’s still never quite had the breakthrough which would make up for all the overstated ambition of its early years.”

“comScore’s figures show that the overall number of people downloading mobile games last year grew 17 per cent, to 8.5 million. In itself, that’s respectable growth – but the real news here is that this growth was in spite of a 14 per cent decline in those downloading games on traditional mobile phones.”

“Those pundits who looked at the early sales figures for games on the iPhone’s App Store, tapped their noses and predicted that this device would have a huge impact on the whole world of gaming on the go have, thus far, been proven correct. It’s hardly stunting the growth of the DS yet, but even at this early point, the iPhone is making waves.”

The iPhone is making waves. I love that turn of phrase.