Ian Bogost thinks videogames already lost the gun control debate: “The truth is, the games industry lost as soon as a meeting was conceived about stopping gun violence with games as a participating voice. It was a trap, and the only possible response to it is to expose it as such. Unfortunately, the result is already done: Once more, public opinion has been infected with the idea that video games have some predominant and necessary relationship to gun violence, rather than being a diverse and robust mass medium that is used for many different purposes, from leisure to exercise to business to education.”
This is despite many studies saying that virtual violence actually decreases the amount of real world violence. Maybe Belfast Rioters should be given Xbox 360s?