Nike+

One of the things about this sort of tech is that it needs explained to people. Like the compass in the new iPhone. Most people weren’t impressed until it was explained that the compass might as well be a sensor attached to the person’s head – it shows the way they are looking, and using … Continue reading “Nike+”

One of the things about this sort of tech is that it needs explained to people. Like the compass in the new iPhone. Most people weren’t impressed until it was explained that the compass might as well be a sensor attached to the person’s head – it shows the way they are looking, and using the camera as the portal for augmented reality, means they see what you tell them to look at.

The fact that the iPhone 3.0 software finally brings in accessories means that we’re a hop-skip-jump away from clip-on gamepads and other devices which will turn our iPhones into the mobile computing powerhouses that a lot of us expected the Newton to be.

And speaking of hopping, skipping and jumping, I thought this was quite cool…

In a stance that’s uncommon for a company that has historically relied on patented technology like its Air cushioning system, Nike seems to be genuinely excited to see these tools sprout up. After all, the more apps out there, the more Nike+ gear the company can sell. “The more we can open up Nike+, the better,” says Stefan Olander, who oversees digital content for the Nike+ site. “The only reason to close it out is because you actually don’t believe that you have a strong enough product for others to want to take it and do good things with it.” So far, Nike hasn’t officially released a software kit to allow developers to hook directly into Nike+, but that’s likely to come.

The Nike+ is an established device that takes impact data from your footfalls, turning the average walk or run into a game where you’re the player, the coach and the referee – a game where the goal is to reduce your times and up your distances. By doing so, of course, you do exercise.

My interest is where the Nike+ can be taken after this. Can it be used as an additional activator? For instance, in a game, can a certain number of foot stamps be taken as a directive? How can the application of footfalls, momentum, speed be applied to augmented reality?

MystOnline goes open source

From Cyan As you may be aware, Cyan’s situation has not improved on the “resources” front. We continue to work on small projects (including Myst for the iPhone/iPod Touch), and it looks like we will only be able to concentrate on projects that are fully funded for the foreseeable future. … So, Cyan has decided … Continue reading “MystOnline goes open source”

From Cyan

As you may be aware, Cyan’s situation has not improved on the “resources” front. We continue to work on small projects (including Myst for the iPhone/iPod Touch), and it looks like we will only be able to concentrate on projects that are fully funded for the foreseeable future.

So, Cyan has decided to give make MystOnline available to the fans by releasing the source code for the servers, client and tools for MystOnline as an open source project. We will also host a data server with the data for MystOnline. MORE is still possible but only with the help from fans.

To be honest, I’ve never spent a lot of time playing Myst but the content and way it was done were superb.

I’d be interested in finding a group of people who wanted to do something with this. We’d need artists, 3D designers and a whole slew of other people.

But kinda exciting, eh?

I did play MYST for a while and looked over shoulders while RIVEN was being played. I never got around to even looking at URU though. I am heartened by the news they’re making Myst for iPhone though.

Nokia open sourcing Symbian?

[From SMSTextNews] I didn’t see this one coming Espoo, Finland – Nokia today announced it has launched a cash offer to acquire all of the shares of Symbian Limited that Nokia does not already own, at a price of EUR 3.647 per share. The net cash outlay from Nokia to purchase the approximately 52% of … Continue reading “Nokia open sourcing Symbian?”

[From SMSTextNews]

I didn’t see this one coming

Espoo, Finland – Nokia today announced it has launched a cash offer to acquire all of the shares of Symbian Limited that Nokia does not already own, at a price of EUR 3.647 per share. The net cash outlay from Nokia to purchase the approximately 52% of Symbian Limited shares it does not already own will be approximately EUR 264 million

or this

London, UK – Nokia, Sony Ericsson, Motorola and NTT DOCOMO announced today their intent to unite Symbian OS(TM), S60, UIQ and MOAP(S) to create one open mobile software platform. Together with AT&T, LG Electronics, Samsung Electronics, STMicroelectronics, Texas Instruments and Vodafone they plan to establish the Symbian Foundation to extend the appeal of this unified software platform.

Contributions from Foundation members through open collaboration will be integrated to further enhance the platform. The Foundation will make selected components available as open source at launch. It will then work to establish the most complete mobile software offering available in open source. This will be made available over the next two years and is intended to be released under Eclipse Public License (EPL) 1.0.

This tells me two things.

  1. The providers are rattled by Apple’s iPhone and they want to have more control over the OS they run on their phones. Symbian has, for a long time, been derided as an also-ran in the embedded operating system market and damaged by the friction between licensees and their fracturing of the code base and interfaces.
  2. The providers are not convinced by Google’s Android. Android handsets were meant to be shipping in the second half of 2008 and we’re seeing maybe one or two providers that seem to be getting there. We’ve seen very little other than technology demos and it’s my gut feeling that there was a large amount of overpromise and underdeliver. As Android still doesn’t look as polished as iPhone did 6 months before introduction, we’re going to have to wait even longer.

Is making Symbian open source going to be enough? Over the last year, Apple has sold 6 million iPhones and a couple of million touch iPods. And they’re probably going to double that number over the summer. Nokia ships that many phones in a week. It’s a small percentage of the overall mobile market but like in the computer and MP3 player market, Apple is not going for the bargain basement £25 Pay-As-You-Go market but rather the market for premium phones.

It’s estimated that 1 billion phones will ship in 2008 and around 10% of them (100 million) will be smartphones. For Q4 2007, Symbian had 65% of the Smartphone market measured by operating system. Windows mobile was 12%, RIM 11 % and Apple a mere 7% (which, from nothing, is impressive). It’s expected that these figures will differ slightly by year end.

It was easy to make an analogy with the general computing market. Symbian was the big presence in the market, Apple was Apple as usual and the upstart Google was going to be the ‘Linux’ of the story. The lines, however, have been redrawn and Symbian being open source should benefit considerably from the media attention.

The mobile phone operating system war just got really interesting.