Photos from Thursday’s INGAGE

INGAGE = Innovation in Gaming in Education Related posts: So, about that game company… Education and Technology The Gaming Market: time to break in? Integrated Education – Segregated Education

INGAGE = Innovation in Gaming in Education

“Music: an aperitif for the maw of Digital”

In 2009, Infurious spent some of their hard-earned cash from the NBC Universal deal to send one of the team to SXSWi. So lurid were the tales of new technology, I resolved to get more of the Digital Circle to attend this conference. From Wikipedia: SXSW is one of the largest music festivals in the … Continue reading ““Music: an aperitif for the maw of Digital””

In 2009, Infurious spent some of their hard-earned cash from the NBC Universal deal to send one of the team to SXSWi. So lurid were the tales of new technology, I resolved to get more of the Digital Circle to attend this conference.

From Wikipedia:

SXSW is one of the largest music festivals in the United States, with more than 1,400 performers playing in more than 80 venues around downtown Austin over four days, in March. Though it is an industry-based event, SXSW Music links locally with events such as the annual Austin Music Awards show. SXSW is the highest revenue-producing special event for the Austin economy, with an estimated economic impact of at least $110 million in 2008.
In 1994, SXSW added film and interactive conferences. SXSW Film has become one of the world’s premiere film festivals, focusing on new directing talent. Similarly, SXSW Interactive has attracted a strong following among web creators and entrepreneurs. SXSW Interactive’s focus on emerging technology has earned the festival a reputation as a breeding ground for new ideas and creative technologies. Twitter launched at SXSW Interactive in 2007.
The music event has grown from 700 registrants in 1987 to nearly 12,000 registrants. SXSW Film and SXSW Interactive events attract approximately 11,000 registrants to Austin every March.

So, this year a small contingent from Northern Ireland headed off to Austin facilitated by InvestNI Trade and Export. You can see their timetable for future trade missions.

Bruce Sterling muses: ‘Is the digital world eating the music world?’ with some select quotes.

*Man, they don’t know the half of that… But on the other hand, we’re not halfway there yet. The music world was a kind of aperitif for the maw of digital.

“There are definitely two different mindsets. Interactive people, all they do is go to panels with smartphones and laptops and music people are like, ‘let’s get to a club, get a beer and watch a rock band’.”

“By midway through the festival the city’s hotel lobbies are abuzz with activity as the techies check out to leave and, sizing them up a little suspiciously, the music crowd arrive and check in….

This comes mere days after I read FREE, by Wired’s Chris Anderson which demands reading (even just listening to the audiobook made me want the hardback).

The music industry wants paid for music whether you listen to it or not. Even if you buy a copy of a track from iTunes DRM-free and you want to shift that to another media, like put it on your iPod or record it onto a mix CD for the car (currently against UK law), the music industry would like you to pay more. So I pay a little to get one copy of a single performance of a well practised track and rightfully, this price should be decreasing. The effort put into the multiple copies is spread over the number of copies so with wider distribution, the unit price per song decreases. This sucks for bands which have poor distribution (i.e. little fame) and sucks even more for bands who aren’t very good.

The software industry would also like you, in general, to pay per copy but in the case of both open source and recent developments in mobile (i.e. the iPhone), the mass market has pushed the price of this commodity towards zero. Developers in the AppStore might complain the pricing of apps are too low but they have to realise that they contribute to that precedent and they put the value on their work. So software as a whole is decreasing in price – you can get better products for less money (consider Apple iWork versus Microsoft Office) and for the most part the market is very equitable

The reason I find it easier to pay for a digital copy of “Plants versus Zombies” than a copy of “Mountains” by Biffy Clyro is that bands have other methods of bringing in income. They can tour, they can sell merchandise, open supermarkets – they can become rock stars and get into the whole sex’n’drugs’n’rock’n’roll lifestyle. While this is the exception, it almost never happens for developers. The blood, sweat and tears which go into a good software product are, in my opinion, at least comparable to the effort put by musicians into recording a great song in a studio. Once done, the software developer puts the software on sale and can pray for sales. The developer will not tour, few will buy his merchandise. The exchange of small amounts of money for bits is pretty much his only income. The question of piracy therefore affects them differently – for the software developer, it undermines his only income, for the musician, piracy of the music track becomes marketing, a harbinger of the album, the T-shirt, the tour.

It is a shame that the most talked about experiments of music into the digital realm have all been either shams (Arctic Monkeys) or efforts by big bands with established fan bases (NIN, Radiohead). I’d love to hear more successes and failures of bands embracing digital and I’d love to see some software developers becoming rock stars.

End of the day, I want smart, creative people paid for their work.

So, about that game company…

It’s been an exciting week. On Tuesday morning I met with Leo Galway, John Girvin, Conor McCluskey, Darin Smyth and Christian McGilloway regarding the formation of a local ‘games development cluster’. Everyone seemed to think it was a good idea and so now we’re looking for a good brand to help identify the cluster. This … Continue reading “So, about that game company…”

It’s been an exciting week.

On Tuesday morning I met with Leo Galway, John Girvin, Conor McCluskey, Darin Smyth and Christian McGilloway regarding the formation of a local ‘games development cluster’. Everyone seemed to think it was a good idea and so now we’re looking for a good brand to help identify the cluster.

This coming week (Thursday 25th March) I’ve organised an event with Belfast Metropolitan College called “INGAGE” which stands for “Innovation in Gaming in Education”. We’ve got an engaging calendar planned out for the day.

During the academic year 2009-2010, Belfast Metropolitan College, supported by Digital Circle and the Department of Employment and Learning, introduced a new extracurricular games development ‘club’ for students taking the games design courses at the college.

This event will serve to highlight the work undertaken by the students in the ‘l33t Creations’ club as well as highlight some work being done by other creatives in the games industry in Northern Ireland.

AGENDA

10.00 am Arrival / Registration
10.30 am BMC Welcome Trevor Smyth
10.40 am Welcome & Overview of Project
Darin Smyth / Christian McGilloway
11.00 am Guest Speaker Greg Maguire
Q & A
12.00 pm Demos
Lunch
1.00 pm Guest Speakers
Straandlooper
Mark Cullen
Brendan McGoran
2.00 pm Closing remarks – Reid Lynas

Attendance is free and refreshments will be provided. Local companies wishing to network are welcome. But you have to RSVP!

And lastly, but not least, I’ve been working on the UI for the game I mentioned the other day.

IMG_0937

I’ve spent this evening documenting the Touch Events which will need to be plugged into Unity3D. It’s my job to document the UI, then to write the story and do the research.

I’m still trying to think of a name for the games company (though I have some ideas) and I’m putting together a team of people who can actually manage to pull this together. I provide the ideas – it’s others who will provide the implementation in many ways.

Anyone want to help?

DON’T RUSH THROUGH EXTREME WEB LAWS

I posted this to Onotate. ONotate is a way of ‘annotating’ web mockups for designers. You can see more at http://onotate.com If you’re as unhappy about the Digital Economy Bill as I am, it doesn’t hurt (and only takes about two minutes) to email your local MP/MLA. “Peter Mandelson is rushing to force the Digital … Continue reading “DON’T RUSH THROUGH EXTREME WEB LAWS”

I posted this to Onotate. ONotate is a way of ‘annotating’ web mockups for designers. You can see more at http://onotate.com

icx

If you’re as unhappy about the Digital Economy Bill as I am, it doesn’t hurt (and only takes about two minutes) to email your local MP/MLA.

“Peter Mandelson is rushing to force the Digital Economy Bill into law before the General Election.

The draconian law is opposed by industry experts, internet service providers (like TalkTalk and BT), web giants including Google, Yahoo and Ebay and even the British Library. Despite all this opposition, the Government is trying to rush it through quietly just before the election without proper debate – without a chance for us to voice our opposition. Email your MP now and urge them to stop the government rushing this law through.

There’s plenty to oppose in the Digital Economy Bill, it gives the government the ability to disconnect millions. Schools, libraries and businesses could see their connection cut if their pupils, readers of customers infringe any copyright. But one group likes it, the music industry. In a leaked memo a few days ago they admitted the only way to get the bill through would be to rush it through without a real parliamentary debate. Let’s stop that happening. “

All you need is your postcode.

XCake Belfast November

XCake, the local developer group for folk who use XCode had an interesting meeting last night. It was held in the very impressive University of Ulster Belfast campus and was catered for with cake and traybakes by Digital Circle. The first presentation lasted about an hour and detailed the developments in the OneAPI, a GSMA … Continue reading “XCake Belfast November”

XCake, the local developer group for folk who use XCode had an interesting meeting last night. It was held in the very impressive University of Ulster Belfast campus and was catered for with cake and traybakes by Digital Circle.

IMG_0649

The first presentation lasted about an hour and detailed the developments in the OneAPI, a GSMA Reference model for interoperability of network services for telecommunications operators. That’s the long way of saying it’s an easy way for developers to get access to call control, SMS and location services from cell networks. We had three clever folk (Seamus, Richard and Michael) from Aepona who very ably demonstrated the services and answered developer questions. More usefully, however, they were asking the developers about their opinions regarding the use of SOAP and JSON. This is all above me – but it was entertaining to hear the opinions (which were essentially: making XML for SOAP isn’t an issue for most developers but JSON is lighter and simpler).

After that we had a short discussion about our future meeting with Translink, the developments we’ve had with accessing their data and the renewed enthusiasm considering that the Ordnance Survey in Great Britain is opening up it’s 1:10000 map dataset to the public. I hope you’ll join me in encouraging the Ordnance Survey in Northern Ireland to do the same. For what it’s worth, we also have our baleful eye cast in the direction of the Postcodes held by the Royal Mail. At the end of the day if there was government money (our taxes) used to pay for datasets, then I’m determined not to pay for them again.

And we finished with a discussion of future events:

  • An Intro to InterfaceBuilder
  • NimbleKit, PhoneGap and Titanium: do they do what they say or is it all bollocks?
  • Developing for iPhone without InterfaceBuilder
  • Unit Testing for iPhone

We’re kinda unaware of other developer-related events in Belfast but we did mention that Monday night is Demo Night at MobileMondayBelfast.

Open Data

After not travelling long-distance for around 15 years, I found myself in San Francisco twice this year. San Francisco has many similarities to Belfast – a plethora of neighbourhoods, a strong history of civil rights activity and the majority of economic activity being firmly in the ‘S’ part of SME. San Francisco also has an … Continue reading “Open Data”

After not travelling long-distance for around 15 years, I found myself in San Francisco twice this year. San Francisco has many similarities to Belfast – a plethora of neighbourhoods, a strong history of civil rights activity and the majority of economic activity being firmly in the ‘S’ part of SME.

San Francisco also has an initiative to open City data such as crime statistics, restaurant health codes and municipal recycling information. This will be stored at DataSF.org. Northern Ireland’s equivalent is the recently launched OpenDataNI initiaitve.

These efforts are aimed at the citizen as well as the entrepreneur. There’s nothing stopping a smart developer/designer from building and marketing a service that uses open data in a new and interesting way. Whether that’s directing individuals to recycling spots around the city or mixing school and crime data together with a property rental service (something I’m guessing we’ll see coming out of Propertypal judging by some of their recent tweets – smart guys!)

We already have some innovators in this arena and Momentum / Digital Circle is working to foster additional development. I’ve been working to develop the already exciting iPhone development community in Northern Ireland. DevDays in April attracted 155 people and Refresh Belfast last Monday got 90 people through the door focusing on iPhone Design despite a literally last minute venue mishap due to double-booking.

Momentum / Digital Circle are launching a Mobile Application Challenge in the coming weeks. The premise is to get folk out there displaying some of the work they are doing in Mobile Applications (featuring but not limited to iPhone development) and getting them in front of potential investors and also a potential audience. By focusing on the areas of Consumer, Health & Wellbeing, Public Service Value and Enterprise, we’re showing off some of the excellent work that goes on behind closed doors or under license to other companies in other countries. We’re putting together a series of workshops – highlighting design, Connected Health, applications which use the Cellular network and assistance in protection and exploitation of intellectual property.

For open data the possibilities are still yet to be realised and the OpenDataNI staff would love to hear more suggestions on data sources which would benefit the general public. What have we, the public, paid for and yet we don’t have access to?

Creative Sandbox: Show and Tell for Techies

Creative Sandbox was designed to spark the imagination of agencies by showing the best uses of Google products and creative possibilities in a high energy environment. The more I think about it, the more we need to have more ‘show and tell’ of what we’re doing in Northern Ireland. There are risks – those of … Continue reading “Creative Sandbox: Show and Tell for Techies”

Creative Sandbox was designed to spark the imagination of agencies by showing the best uses of Google products and creative possibilities in a high energy environment.

The more I think about it, the more we need to have more ‘show and tell’ of what we’re doing in Northern Ireland. There are risks – those of disclosure of unprotected IP – but there is a lot to be gained from showing and telling, not only the Venture Capitalists and Business Angels, but also the everyman, the tourist, the would-be entrepreneur (wantrepreneur).

iPhone Course at the Urban Arts Academy

By now the second day of the Urban Arts Academy course “Beginning iPhone Development” will be well underway. The course started yesterday and has 18 folk, one of whom flew over from England to attend it, sitting down and learning from Philip Orr, programmer for Infurious and Blue Pilot Software. The machines they are using … Continue reading “iPhone Course at the Urban Arts Academy”

By now the second day of the Urban Arts Academy course “Beginning iPhone Development” will be well underway. The course started yesterday and has 18 folk, one of whom flew over from England to attend it, sitting down and learning from Philip Orr, programmer for Infurious and Blue Pilot Software.

iPhone Training Course

The machines they are using are borrowed from Giant Associates, Mac-Sys Ltd and a local school. A lot of this wouldn’t have been possible without some quick thinking from Marty Neill (head bucko at NoMoreArt and Digital Circle Steering Group member), the rest of the folk at Trans and a heap of other folk.

Is this going to create iPhone experts?

Of course not. The attendees range from some who have never used a Mac, to one used to OpenGL|ES programming (the API used to program 3D graphics on iPhone as well as other embedded platforms. mobile devices and some consoles).

What it will do is remove some of the fear for some. And spark an interest for others. For some experienced programmers, they should be able to get a taste for Interface Builder and XCode and see whether jumping to that platform is something they want to do. For others, it’ll be the start of something. Or maybe not.

GamesIndustry.biz poll

GamesIndustry.biz have the results of a poll on the 2009 tech people can not wait for. Over 300 industry professionals in the GamesIndustry.biz Network were polled to gauge interest on new technology, with the Wii MotionPlus, iPhone, Nintendo’s DSi and the continued evolution of the New Xbox Experience also piquing interest. 3D TV/Gaming Wii MotionPlus … Continue reading “GamesIndustry.biz poll”

GamesIndustry.biz have the results of a poll on the 2009 tech people can not wait for. Over 300 industry professionals in the GamesIndustry.biz Network were polled to gauge interest on new technology, with the Wii MotionPlus, iPhone, Nintendo’s DSi and the continued evolution of the New Xbox Experience also piquing interest.

  1. 3D TV/Gaming
  2. Wii MotionPlus
  3. iPhone
  4. DSi
  5. New Xbox Experience
  6. PlayStation 3
  7. New Wii peripheral
  8. Android
  9. DX11
    • 10 New PlayStation 3 controller
    • Digital distribution
    • id’s Tech 5

Who would have thought that an Apple device would be in the top 10 of any games industry list never mind ahead of luminaries such as the PS3, the DSi and anything from id Software.

If that’s not reason to consider the iPhone a major platform for the next 18 months, then you’re got some pretty major biases there (hey, yes, I have biases, and reasons for them).

Open Source Funding?

Mark Cuban is an American billionaire entrepreneur, ranking 407th on Forbes’ “World’s Richest People” list. He owns the Dallas Mavericks and is chairman of HDNet (a HDTV Cable network). He’s been involved in some of the biggest names in eCommerce – Broadcast.com, Weblogs, Grokster, IceRocket… ..his latest idea is Open Source Funding. “Rather than trying … Continue reading “Open Source Funding?”

Mark Cuban is an American billionaire entrepreneur, ranking 407th on Forbes’ “World’s Richest People” list. He owns the Dallas Mavericks and is chairman of HDNet (a HDTV Cable network). He’s been involved in some of the biggest names in eCommerce – Broadcast.com, Weblogs, Grokster, IceRocket…

..his latest idea is Open Source Funding.

“Rather than trying to be a Venture Capitalist, I was looking for an idea that hopefully could inspire people to create businesses that could quickly become self funding. Businesses that just needed a jump start to get the ball rolling and create jobs. Im a big believer that entrepreneurs will lead us out of this mess. I just needed a way to help.

I will invest money in businesses presented here on this blog. No minimum, no maximum, but a very specific set of rules. Here they are:

1. It can be an existing business or a start up.
2. It can not be a business that generates any revenue from advertising. Why ? Because I want this to be a business where you sell something and get paid for it. Thats the only way to get and stay profitable in such a short period of time.
3. It MUST BE CASH FLOW BREAK EVEN within 60 days
4. It must be profitable within 90 days.
5. Funding will be on a monthly basis. If you dont make your numbers, the funding stops
6. You must demonstrate as part of your plan that you sell your product or service for more than what it costs you to produce, fully encumbered
7. Everyone must work. The organization is completely flat. There are no employees reporting to managers. There is the founder/owners and everyone else
8. You must post your business plan here, or you can post it on slideshare.com , scribd.com or google docs, all completely public for anyone to see and/or download
9. I make no promises that if your business is profitable, that I will invest more money. Once you get the initial funding you are on your own
10. I will make no promises that I will be available to offer help. If I want to , I will. If not, I wont.
11. If you do get money, it goes into a bank that I specify, and I have the ability to watch the funds flow and the opportunity to require that I cosign any outflows.
12. In your business plan , make sure to specify how much equity I will receive or how I will get a return on my money.
13. No multi-level marketing programs”

His blog post has attracted over a thousand comments so far but, nomatter what you think of the scheme, there are some parts of his rules which seem obvious.

It can’t depend on advertising for revenue
This is obvious. Companies are not making money on advertising – the smaller companies are drying up in the baking heat of the recession and larger companies are only just weathering the situation. Newspapers, wholly dependent on advertising for their revenue (and being vastly outpaced by online models of news distribution) are struggling if not already dead.

It must be cash flow break even in 60 days. It must be profitable within 90 days. If you dont make your numbers, the funding stops
This effectively mean you have to be selling your product within 30 days and you’ve gotta make some money from that initial sale. Companies are going to want to get NET30 after all. You have to be profit focussed and you have to exceed your business plan sales numbers.

In your business plan , make sure to specify how much equity I will receive or how I will get a return on my money.
This is the question that will give most entrepreneurs the heebie-jeebies. When you’ve worked your ass off on some project, the idea of giving part of it away it very tough to stomach. But if you don’t then there’s the question of how quickly you can pay him back (and at what return).

There’s nothing new here. This is something that Business Angels and Venture Capitalists have been doing for years. The difference is in the cachet that Mark Cuban may bring and the fact that this offer is being posted on his blog and not just an invitation on a VC web site. This idea isn’t really Open Source – it’s just taking the elevator pitch and putting it into some blog comments.

You can talk to VCs. They’re human. And some of them will be at the Digital Media Forum’s Innovation Accelerator which is an all-day event on the 24th of February in Dublin.