So, about that game company…

It’s been an exciting week. On Tuesday morning I met with Leo Galway, John Girvin, Conor McCluskey, Darin Smyth and Christian McGilloway regarding the formation of a local ‘games development cluster’. Everyone seemed to think it was a good idea and so now we’re looking for a good brand to help identify the cluster. This … Continue reading “So, about that game company…”

It’s been an exciting week.

On Tuesday morning I met with Leo Galway, John Girvin, Conor McCluskey, Darin Smyth and Christian McGilloway regarding the formation of a local ‘games development cluster’. Everyone seemed to think it was a good idea and so now we’re looking for a good brand to help identify the cluster.

This coming week (Thursday 25th March) I’ve organised an event with Belfast Metropolitan College called “INGAGE” which stands for “Innovation in Gaming in Education”. We’ve got an engaging calendar planned out for the day.

During the academic year 2009-2010, Belfast Metropolitan College, supported by Digital Circle and the Department of Employment and Learning, introduced a new extracurricular games development ‘club’ for students taking the games design courses at the college.

This event will serve to highlight the work undertaken by the students in the ‘l33t Creations’ club as well as highlight some work being done by other creatives in the games industry in Northern Ireland.

AGENDA

10.00 am Arrival / Registration
10.30 am BMC Welcome Trevor Smyth
10.40 am Welcome & Overview of Project
Darin Smyth / Christian McGilloway
11.00 am Guest Speaker Greg Maguire
Q & A
12.00 pm Demos
Lunch
1.00 pm Guest Speakers
Straandlooper
Mark Cullen
Brendan McGoran
2.00 pm Closing remarks – Reid Lynas

Attendance is free and refreshments will be provided. Local companies wishing to network are welcome. But you have to RSVP!

And lastly, but not least, I’ve been working on the UI for the game I mentioned the other day.

IMG_0937

I’ve spent this evening documenting the Touch Events which will need to be plugged into Unity3D. It’s my job to document the UI, then to write the story and do the research.

I’m still trying to think of a name for the games company (though I have some ideas) and I’m putting together a team of people who can actually manage to pull this together. I provide the ideas – it’s others who will provide the implementation in many ways.

Anyone want to help?

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