The First Five

Today I installed 5 iPhone apps on top of iPhone OS 2.0 which was made available early through an Apple ‘phobos’ link. There’s a good chance it’s final but it’s refreshing to have something new to play with. Alas, it actually makes me want an iPhone 3G even more. Remote: Use your iPhone as a … Continue reading “The First Five”

Today I installed 5 iPhone apps on top of iPhone OS 2.0 which was made available early through an Apple ‘phobos’ link. There’s a good chance it’s final but it’s refreshing to have something new to play with. Alas, it actually makes me want an iPhone 3G even more.

Remote: Use your iPhone as a remote for your iTunes. You need to be on the same WiFi network as your iTunes-bearing Mac or PC but it allows you to select song or playlist, select multiple speakers (on AirTunes) and play or pause or whatever. It’s free. So why the hell not (and it means that during a party you can leave your precious Mac hidden away so you can control what plays from your phone and prevent guests from futzing with it. Perfick!)

AIM: it’s AOL Instant Messenger. On your iPhone. And I’m uninstalling it. It’s buggy as hell. Please. Someone. Make. A. Good. Instant. Messenger. Application.

Exposure: if you use Flickr, it’s going to be hard to justify not using Flickr Premium, the £5.99 version of this free app. But for me this is going to be uninstalled. I don’t use Flickr. And the ‘photos near me’ thing is, frankly, creeping me out. Brrr. It’s amazing what ConnectedFlow has done and again, Fraser Speirs proves that he’s a master of providing what’s interesting to photographers. He’s now a master of social photography. But this ain’t for me.

Super Monkey Ball: More than anything else, this is the best technology demo I’ve seen for the iPhone. I’m not fussed on Super Monkey Ball as a game in itself but this is a thing of beauty. I think the kids will love it. The thing that surprised me more than the amazing visuals was the speed of it. The graphics scroll really smoothly and when it gets up to speed, it’s simply breathtaking. It’s a steal at £5.99.

Twitterific: It’s beautiful. The scrolling is slow and jerky but other than that, this is even better than the desktop version in my opinion. Craig, if you read this, I love it. Now, fix the scrolling.

So, those were my first five. I was expecting some other apps to be up there and it’s a shame they’re missing. I reckon as the weeks go by we’re probably going to see heaps more.

Ones I’m considering?

South Park ImaginationLand?

EverNote?

Any you think are fabulous?

This month is going to be bumper….

June was pretty busy with me racking up 99 posts in 30 days. Currently this is the 41st post in July, in 8 days which means around 5 per day which means, if I keep this up, there could be nearly 150 posts on the blog this month. I think people would get sick of … Continue reading “This month is going to be bumper….”

June was pretty busy with me racking up 99 posts in 30 days. Currently this is the 41st post in July, in 8 days which means around 5 per day which means, if I keep this up, there could be nearly 150 posts on the blog this month.

I think people would get sick of reading very quickly so this is just a warning. In fact it could be worse…

  • iPhone 2.0 software is being released this week. There’s going to be a lot of playing with this while I figure things out.
  • AppStore is being opened this week. Just browsing the App Store is going to be an adventure in itself and looking at apps which have, til now, been under NDA.
  • MobileMe is coming Half a dozen web apps which should change completely the way…uh…okay, I’ve been doing this all along…
  • Applications will become VIRAL. Trust me. There’s going to be apps on my iPhone, apps on HerIndoors iPhone and apps on friends iPhones. It’s going to be messy. And cool. And some people will be able to afford pimp cars.
  • iPhone 3G will be about this week and there will be endless comparisons to the old one and against other models. Nokia N95 users will still tell us they have it better.
  • No less than 5 apps will be downloaded to my iPhone. No less than this. Maybe more. And games. And grainy photos of same.
  • This weekend is the 12th July and I’m in Northern Ireland. This guarantees roads will be closed and I will be annoyed. And lots of pollution-spewing tyres will be burned.
  • OpenCoffeeClub BBQ is on next Wednesday and I’m going. I’m going to be speaking to some interesting people and eating lots of half-cooked meat.
  • I have a job interview tomorrow. Big step.
  • I’ve been getting in contact with lots of ex-pats who have been successful in technology, digital content, software and media. Should be heaps to talk about.
  • I have a stag do to attend sometime between now and month end. Mine…
  • I’m getting married on 1st August.
  • HerIndoors is considering switching to a HTC Touch Diamond
  • My honeymoon is a two week cruise around the Baltic. Stopping off at Stockholm, Helsinki, St. Petersburg, Tallinn, Wernemunde and Copenhagen. On the way over we’re stopping for a night in London to see Wicked.

My…the next month is just packed!

Why the App Store makes things different

Ewan from SMSTextNews about the problems enterpreneurs face when approaching the mobile market …don’t bother… …your concept is good but the market is shite. … Pick any one person of the street and they’ll tell you they phone people and they text people. If you’re really lucky, you’ll pick someone who’s actually ‘used Google’ on … Continue reading “Why the App Store makes things different”

Ewan from SMSTextNews about the problems enterpreneurs face when approaching the mobile market

…don’t bother… …your concept is good but the market is shite.

Pick any one person of the street and they’ll tell you they phone people and they text people. If you’re really lucky, you’ll pick someone who’s actually ‘used Google’ on their mobile. Or, if you’re exceptionally lucky, you’ll find a teenager who’s used Facebook Mobile.

There are some shining lights. Apple’s iPhone Application Store is leading the way there. Finally there’s an outlet for Graham and his Gardening idea. He can easily develop, deploy and monetise his offerings. What’s more, his audience can, thanks to Apple’s end-to-end deep thought, probably learn to use Graham’s service in a few moments.

But what of the LG users? The Samsung users? The Orange users…

I want to buy this man a drink.

This is why I’m excited about the iPhone and the App Store. It’s not about whether the N95 has better features, the experience is still shite. It’s not about whether you’ve got the latest HTC Touch Diamond, it’s about whether you can do anything other than what is provided. Sure – the feature phones can view Youtube and live TV and get you the weather and WinMo phones can get a huge range of software (and all with individually crap UIs) but how many people buying the HTC Touch Diamond are going to get them. It’s part smartphone and part fashion accessory.

The iPhone did well because it was the first time I’d ever seen a browsing experience which acuurately reflected browsing. My previous phones were rubbish at this because they pushed their mobile-optimised and totally standardised mobile portals at me. I didn’t want to see Sport, News or Flirt online so their portals were pretty much useless to me. And getting off their portal was an absolute pain.

I see a goodly amount of traffic on blogs and twitter from people with N95s asking their friends whether they’re going to ‘upgrade’ to an iPhone and then backslapping each other when they agree not to. Well done, guys, you’ve just placed yourself as the Windows-using Beige Box owners.

It’s fine for the techno-literate to struggle their way through Symbian but it’s just not right for other people who end up thinking that their phone can’t do more. I consider myself to be pretty geeky but only ever downloaded one app to my SonyEricsson K800i and then, once downloaded, I never ran it properly or paid for it because the UI was so awful I just deleted it minutes later. My SO has never downloaded anything to her phone (but if she goes ahead with the Touch Diamond, then she’ll expect it to be as easy as her iPhone).

Consider the experience. Looking for an application? Let’s say two apps. One being a game and the other a personal accounts manager. Where does the novice user go? Let’s look at this as a novice.

On the iPhone, you just click the AppStore button and look.

Nice and easy…

On my SonyEricsson, I have to know to go to somewhere like Handango. I have to know what OS I have. I have to know what device I have, which brings a click-through to see all devices if it’s not recent. And the K800i isn’t listed on Handango. Turns out it’s not Symbian. But it has games and email…gahhhhh

The experience for ‘more modern’ phones is not much different. You have to know too much!

What does a deadline look like…

This, apparently There’s been a lot of chatter on Twitter regarding the 7th July deadline for app submissions to the opening day of the App Store for iPhone. Based on what I could see, I’ve seen twenty or so applications just within my Twitter streams. Looking forward to Friday. Related posts: iPhone vs Android: software … Continue reading “What does a deadline look like…”

This, apparently

There’s been a lot of chatter on Twitter regarding the 7th July deadline for app submissions to the opening day of the App Store for iPhone.

Based on what I could see, I’ve seen twenty or so applications just within my Twitter streams. Looking forward to Friday.

O2 iPhone upgrade servers creaking…

The rush has started. Hundreds of geeks are now tapping in their upgrade codes into the O2 web site. And it’s starting to creak under the strain. The bill for this upgrade will likely be borne by employers as iPhone 3G upgraders will be taking Friday off work as the package needs a signature and … Continue reading “O2 iPhone upgrade servers creaking…”

The rush has started. Hundreds of geeks are now tapping in their upgrade codes into the O2 web site. And it’s starting to creak under the strain.


The bill for this upgrade will likely be borne by employers as iPhone 3G upgraders will be taking Friday off work as the package needs a signature and will be delivered by courier on the 11th July.

iPhone 3G 16GB is currently only available in Black.

AndroidGuys mix it up with GTalk web app

Oh for god’s sake. I wouldn’t have to write so much about the iPhone if people would stop being clueless about it. AndroidGuys have a rant about the web-client version of Google Talk that was released a couple of days ago. A few days ago, Google released the official Google Talk app for the iPhone … Continue reading “AndroidGuys mix it up with GTalk web app”

Oh for god’s sake.

I wouldn’t have to write so much about the iPhone if people would stop being clueless about it.

AndroidGuys have a rant about the web-client version of Google Talk that was released a couple of days ago.

A few days ago, Google released the official Google Talk app for the iPhone and it’s not exactly what you would expect. The problem I found with it was that in order to receive instant messages, the application needs to be open in your Safari browser. Otherwise, your status will be changed to “unavailable” when you head off to another browser window or app, only to have your Google Talk session restarted when you return.

They claim it’s a limitation of the iPhone SDK that the web browser page needs to be open on your device in order to start working. It’s actually more a limitation of being a web app – of running in the Safari sandbox. It can’t take advantage of the new Push service that Apple is releasing later this month for all iPhone users.

Why can’t people take into account that leaving a network application open completely bollocks your battery life. We can see this already with the difference between ‘standby’ and ‘talk time’. The difference is that IP network usage is considered talk-time and the iPhone does well in that regard with 5 hours of network access. For a device that might be with you all day, 5 hours ain’t a lot especially when all you’re doing is waiting for people to message you.

Seriously, who wants their chat program set up so that the only time you can talk with friends is if both people have the exact same websites up on their phones at the exact same time?

The same sort of idiot who thinks a web client of any sort is the best solution for a mobile device?

The rant finishes off with some pipe dreams about running an XMPP based service with built in Skype/GTalk VoIP which will undoubtedly get a zillion hours of battery life using just the charging provided by plugging your mobly into a lemon for an hour.



All the hype in the world isn’t going to turn Android into the jesusPhone just as a hack version of Android installed onto a Nokia N810 isn’t going to prove that it’s a workable product. Let’s see what Android will actually deliver when they deliver it. I guarantee I’ll buy one of them and see what the fuss is all about. By the time decent handsets are shipping, Apple should be about due for another iPhone revision.

We’ll also see if Google release a native version of GTalk complete with the Push service when the App Store comes online and the Push service is available. If they do, kudos due. If not, then it’s incredibly disingenuous of them. Do no evil. Sure. Easy to say when your money is based on advertising.

Locations Services Developers shying away?

Elizabeth Woyke from Forbes writes: Developers of location-based services should be clamoring to make applications for Apple’s 3G iPhone, which features built-in global positioning system technology–but they’re not. Yes, they are. The objection is: ITunes also presents billing challenges for developers, which typically charge users a monthly or daily access fee for mapping services. The … Continue reading “Locations Services Developers shying away?”

Elizabeth Woyke from Forbes writes:

Developers of location-based services should be clamoring to make applications for Apple’s 3G iPhone, which features built-in global positioning system technology–but they’re not.

Yes, they are.

The objection is:

ITunes also presents billing challenges for developers, which typically charge users a monthly or daily access fee for mapping services. The firms say their billing system keeps users’ data current and helps underwrite the expense of constantly updating maps. Developers say the company has discussed only two billing options so far: free distribution or a one-time fee. This has left Networks In Motion, which charges $9.99 a month or $2.99 a day for its maps and turn-by-turn directions, cooling its heels.

Oh dry your eyes. What’s stopping you from providing data over the Internet for caching using a username/password or certificate to access? Nothing.

TomTom is looking at the iPhone so they’re not seeing an issue. Yes, their pre-PR says they are looking at the device but that’s what every sensible company says before they have a working model for an application.

Another comparison is made to Garmin who have Blackberry and Palm versions of their software but apparently not the iPhone. That would be because the Palm and Blackberry devices have been out for an age and the iPhone SDK is still in beta.

Even applications from smaller firms are running into problems with the iPhone. New York-based Citysense says its mapping application, which tracks night-life activity, works best when it’s constantly running on users’ phones.

That said – Citysense are actually producing a version. Funny that. I fail to see how this seriously enables the end user. Are people that shallow that they want to see where the herd is going?

Oh. They are. Fair enough.

Can you feel it?

Click ‘Register your interest’ and … I know. I’m such a fanboi I can’t contain my excitement! Related posts: The State of the Union Computer Programming for Everybody On The Box This echoes how I feel about programming

Click ‘Register your interest’ and …

I know. I’m such a fanboi I can’t contain my excitement!

The Gaming Market: time to break in?

Following on from earlier posts, it would seem that casual gaming on the iPhone is going to be big – and big for the consumer as opposed to the publisher. There are some incredibly fluid and fun-looking games like Rolando as well as the traditional games like MahJong. And if you like the idea of … Continue reading “The Gaming Market: time to break in?”

Following on from earlier posts, it would seem that casual gaming on the iPhone is going to be big – and big for the consumer as opposed to the publisher. There are some incredibly fluid and fun-looking games like Rolando as well as the traditional games like MahJong. And if you like the idea of using your iPhone like a steering wheel, there’ll be a hundred games like it – I’ve seen about 20 by now – and it makes the one or two which have an on-screen steering wheel seem innovative in comparison.

Market Size in terms of Potential Customers
If you went by market size, the mobile market as a whole would seem incredibly lucrative with a billion handsets being sold every year (or some equally incredible number). Only 10% of these are smartphones and the memory and resources on some of the non-smartphones mean that casual gaming is limited to mini-golf, snake and tennis games reminscent of the console games of the 1980s.

The PC industry similarly is massive with worldwide PC shipments for 2008 estimated to be nearly 300 million units (according to Gartner) but a large percentage of these will not be participating in the gaming market as they are put to work as ATMs, information monitors, shop tills and overpowered typewriters. The PC industry also has high expectations on the quality of games and for those people who want simpler games – it’s a flooded market and realistically you’re competing against Solitaire which is on every Windows PC known to man. That said – the cost of development tools has dropped considerably so that it is accessible to the hobbyist – look at Unity, XNA or any of a hundred other game engines and game development applications.

The handheld gaming market, dominated by the Nintendo DS Lite with 51 million units shipped (and the original DS shipped 20 million) and the PlayStation Portable with 37 million units shipped, would also seem to be massive but this is an expensive market to try to break into.

After that, the Console industry would seem most lucrative due to the numbers of units sold (the Wii has shipped 24 million from November 2006 to March 2008, XBox 360 has sold 19 million from November 2005 to March 2008 and Playststion 3 has sold 13 million from November 2006 to March 2008) but the costs for making games in those markets can be incredibly high (as we have discussed before) and you need separate toolkits for each console – driving the cost of development up.

Market size can’t, therefore, always be an indication of the number of potential customers – it has an effect, certainly but, as an example, the Nintendo DS market of 70 million has a potential customer size of zero if you can’t afford the costs of building a development team, training them and purchasing the tools required for game development on that console.

I attended an InvestNI event a couple of years ago where the consensus from a paid market research company was that the gaming market at the time was stagnant. It was too hard to break in due to the costs and the lead that other companies and other countries had was too big to break. I thought at the time it was probably not far from the mark especially where the mainstream consoles lie.

In contrast, newer handhelds like the iPhone, though with only 6 million shipped (and millions predicted for the next 6 months) has a much higher potential market size. This is because:

  • The tools for building are readily available and free (though there’s a £50 charge for the certificate)
  • Due to the App Store distribution, the customers are accessible and many of them are looking for new software to load
  • The hype machine is already built.

The proof is in the pudding. We have companies coming out of the woodwork to provide applications – whether these be games, IM apps, clients for their online services or just utilities. Unity (mentioned above) has also announced they will be making their game engine capable of creating iPhone games.

This is good, of course, because competition lowers prices and the consumer gets the break here. It’s a new platform, probably with 20 million potential customers by year end.

It’s hard to comment on the shakeup that Android and a new Open Symbian operating systems will bring to the market but it’s definite that the market is changing from the stagnant episode of the last few years.

iPhone 3G is almost here

Just arrived by Text from O2 UK. “As promised we are writing to you to keep you updated on the next steps to getting iPhone 3G. iPhone 3G goes on sale on the High street on 11th July 2008. We will be writing to you again before the 11th with details about how you could … Continue reading “iPhone 3G is almost here”

Just arrived by Text from O2 UK.

“As promised we are writing to you to keep you updated on the next steps to getting iPhone 3G.

iPhone 3G goes on sale on the High street on 11th July 2008.

We will be writing to you again before the 11th with details about how you could place your order. We do, however, expect demand for iPhone 3G to be very high so orders will be processed on a first come, first served basis so that we can be fair to all our customers. Orders will be limited to one iPhone 3G per customer.”

Interesting…