Social Technologies

From The Social Economy: Unlocking Value and productivity through social technologies Related posts: Digital Circle going independent and my thoughts on the Future London, City of the Future SyncNI: Edu Minister O’Dowd: Digital Technologies can enhance Pupils’ Learning New technologies, not for savages

From The Social Economy: Unlocking Value and productivity through social technologies

62% of parents wish their children to get into digital careers (via @o2UKThinkBig)

Of course, O2 reports it the opposite way round. Three quarters of a million digitally skilled workers are needed to fuel UK economic growth Over one third (38%) of parents would prefer their children to pursue traditional professional careers I’m okay with nearly two-thirds. We’ll do okay with nearly two thirds. The world will still … Continue reading “62% of parents wish their children to get into digital careers (via @o2UKThinkBig)”

Of course, O2 reports it the opposite way round.

  • Three quarters of a million digitally skilled workers are needed to fuel UK economic growth
  • Over one third (38%) of parents would prefer their children to pursue traditional professional careers

I’m okay with nearly two-thirds. We’ll do okay with nearly two thirds.

The world will still need doctors (though this is becoming increasingly digital), lawyers (though this is becoming increasingly digital) and food and sanitary service employees (though these guys will be replaced by robots). The point is: there’s room and prosperity for everyone if we can stop thinking of digital as a bandwagon and start thinking of it as the default.

Games punish us to make us better. (thanks to @daraobriain)

This is why we need to be looking at Games (or Interactive Media or Interactive Entertainment or Active Education or Instructional Contests or whatever you want to call it) completely differently to the way we view music, art, movies and even sport. Games frustrate us, they annoy us, they force us to face things that … Continue reading “Games punish us to make us better. (thanks to @daraobriain)”

This is why we need to be looking at Games (or Interactive Media or Interactive Entertainment or Active Education or Instructional Contests or whatever you want to call it) completely differently to the way we view music, art, movies and even sport.

Games frustrate us, they annoy us, they force us to face things that are uncomfortable, they force us to face our fears and they force us to make moral decisions. Games inspire us, entertain us, educate us, inform us, delight us, train us, they force us to recognise good and evil, they take no prisoners.

At the moment in Northern Ireland, games are considered completely alien to the mainstream. The courses tend to be fringe, the support divided and the consideration from our Screen agency is that games are an adjunct to movies rather than accepting them in their own right (especially taking into account that the games industry creates more value globally than movies and music put together).

Lack of understanding is not an excuse for inactivity.

Digital Society & Satellite Applications – 12th June – Belfast

This is an international event being held in Belfast on 12th June 2014. See links at the http://digitalcircle.org site. Related posts: The Hub of 21st Century Enlightenment London, City of the Future BarCamp Belfast: 30th June 2007: QUB This is what the 12th July…

This is an international event being held in Belfast on 12th June 2014. See links at the http://digitalcircle.org site.


BelTech: thanks to all who made it happen

Just spent two breakneck days at the BelTech conference. Had a great time meeting dozens of techies on day one and hundreds of kids and educators on day two. Thanks to Tom Gray of Kainos for the vision and congratulations to Sheree Acheson also of Kainos for launching Women Who Code Belfast. Thanks also to … Continue reading “BelTech: thanks to all who made it happen”

Just spent two breakneck days at the BelTech conference. Had a great time meeting dozens of techies on day one and hundreds of kids and educators on day two.

Thanks to Tom Gray of Kainos for the vision and congratulations to Sheree Acheson also of Kainos for launching Women Who Code Belfast.

Thanks also to Orlaith and Connla of Aisling Events for their military precision in running a tech conference. Apple and Google should hire you.

Thanks to Paul Braithwaite of the Building Change Trust for giving me a platform to speak about social innovation through digital.

Thanks to Willis McBriar of VIEW Digital for helping me man the Coder Dojo and 3D Dojo stand.

Thanks to Stuart and Ron from Mac Sys for paying for the island stand that would house not only Digital Circle and Coder Dojo but also Farset Labs and VIEW Digital.

And finally thanks to the US Consul General Gregory S. Burton and his wife for hosting us at the official residence at the close.

Placements…

Hi, My kid wants to work in the digital creative sector, especially with games or animation, and needs a placement over the summer. Can you help? A Parent Dear A Parent, It’s challenging to find a placement with a games company so I would suggest that they expand their horizons to include animation companies and … Continue reading “Placements…”

Hi,
My kid wants to work in the digital creative sector, especially with games or animation, and needs a placement over the summer. Can you help?
A Parent

Dear A Parent,

It’s challenging to find a placement with a games company so I would suggest that they expand their horizons to include animation companies and e-learning companies (and, I predict, architectural practices and business process consultancies). They should set out their expectations of payment very clearly and, most importantly of all, I would expect to see some portfolio. We have 9 year olds with published games on the web and 16 year olds with their own games companies. If they have been at the degree for two years, there should be some sort of body of work that can be evidenced.

Every month, we have a meetup of games companies and animation companies and there will likely be heaps of businesses in attendance. There could not be a better time to start to network and make contacts. These are Bloc54 and ToodyThreedy. You can google them easily enough.

They should also come along to 3D Dojo on Saturday mornings and introduce themselves to the mentors there (and perhaps become a mentor). The industry is small enough to be extremely social in nature so being known as a “good person” is just as important as portfolio.

https://www.facebook.com/Belfast3Ddojo

I hope this helps and I hope to see them join the industry.

Sincerely,

Me

It’s not just for games…architects can play too

From the Unity3D web site: A number of incredibly talented architects and engineers use the Unity engine to bring their blueprints to life and let their clients adjust the designs as they wish. How does Unity fit their needs? And how are they changing their industry? (20 minute video) As can be seen, developing workflows … Continue reading “It’s not just for games…architects can play too”

From the Unity3D web site:

A number of incredibly talented architects and engineers use the Unity engine to bring their blueprints to life and let their clients adjust the designs as they wish. How does Unity fit their needs? And how are they changing their industry? (20 minute video)

As can be seen, developing workflows around software is not centred around getting a degree first. Making stuff is vocational, not academic. Every architecture firm should be able to offer stunning 3D walkthroughs (as well as Oculus Rift visuals).

Plan for a Game Design course

Three sessions per day, five days 1. Sunday Evening Mixer 9 am – 10:30 11 am – 1 pm 2 pm – 4 pm 5 pm – Close 1. Game Design 2. Concept 3. Monetisation 4. Project work 1. Game Design 2. Creative Narrative 3. Storyboards 4. Project Work 1. Game Design 2. 2D Visuals … Continue reading “Plan for a Game Design course”

Three sessions per day, five days

1. Sunday Evening Mixer
9 am – 10:30 11 am – 1 pm 2 pm – 4 pm 5 pm – Close
1. Game Design 2. Concept 3. Monetisation 4. Project work
1. Game Design 2. Creative Narrative 3. Storyboards 4. Project Work
1. Game Design 2. 2D Visuals 3. 3D Visuals 4. Project Work
1. Game Design 2. Shooting 3. Editing 4. Project Work
1. Game Design 2. Audio 3. Scripting Basics 4. Friday Night Pizza & Beers

Would you want to do it? Think of it as a week-long Ludum Dare?

Unity 3D Training continues…

So far we’ve trained over 100 people in Unity 3D. Coleraine… Belfast… Derry still to come. Thanks to the Arts Council (and DCAL) for their support. Related posts: Courses in @unity3d announced this week… We want to do more. The Creative Industries Innovation Fund Unity Training NI Promo Video

So far we’ve trained over 100 people in Unity 3D.

Coleraine…

UNIT Coleraine

Belfast…

UNIT Belfast

Derry still to come.

Thanks to the Arts Council (and DCAL) for their support.