This is stuff we’ve been talking about for ages. And the British Library has gone ahead and done it.
This is slightly scary. There are no big bangs or scary monster faces. Just unease, then dread and then realisation.
Okay, this was fun to watch. But imagine if there was a Kinect/Structure Sensor involved. It scans in your environment and re-makes your surroundings into the surroundings of the game. So it’s not someone else’s house or someone else’s sofa, it’s your house, it’s your sofa.
“The uncanny valley has been cleared. Lee Perry-Smith along with HDRLabs, Blotchi and Marmoset Co., have collaborated with Alexander Tomchuk, Yura and Unity Technologies to finally make the leap over the uncanny valley and bring near 1 to 1 3D photo-scanning to life in the Unity 3D engine. “
[Content is a little NSFW because we live in a weird puritanical society that believes that naked humans are more offensive than guns and violence. Use discretion.]
This is a tech demo. Yes, it involves incredibly talented individuals and incredibly sophisticated ideas but this is the sort of standard that we should expect from games, from training videos and, from a certain point of view, from the pseudo-people that we may find greeting us in malls and institutions.
For more stuff, see this link on CinemaBlend
And you can try it out for yourself.