MobileMe Saved The Day

Lost my iPhone earlier today. Could have been in one of three places. MobileMe to the rescue, saved the day. Related posts: Compromise: pull and background Mobile Me ‘me.com’ addresses working for some… Mememememememe iPhone. 4.

Lost my iPhone earlier today. Could have been in one of three places.

MobileMe to the rescue, saved the day.

Screen shot 2010-03-26 at 18.15.58

The best iPad-is-wrong rebuttal ever

This is the iPad-is-wrong rebuttal that I wish I’d written. Adaptation I’m not so sure that a touchscreen MacBook is really what you want. It may be what you think you want. But now’s the time in this piece where I dig out the ol’ Henry Ford quote about what people think they want. “If … Continue reading “The best iPad-is-wrong rebuttal ever”

This is the iPad-is-wrong rebuttal that I wish I’d written.

Adaptation

I’m not so sure that a touchscreen MacBook is really what you want. It may be what you think you want. But now’s the time in this piece where I dig out the ol’ Henry Ford quote about what people think they want. “If I’d asked my customers what they wanted, they’d have said a faster horse.”

What we want from our technology, in its most elemental form, is to make our thoughts happen. Sure, it’s still very much sci-fi in 2010, but what every calculating machine and telephone and computer and phonograph and light bulb and hammer and every tool ever invented is about at its core is our desire, our evolutionary imperative to control our environment at our will. And we’re getting closer and closer to that happening.

With the introduction of the product’s name, I resisted and I resisted hard. I climbed on my self-publishing platform and I railed against the name. “Apple, you fucked up,” I declared, brandishing a little bullshit linguistics. And it’s not til now, 10 days later, that I realize that I’d readily fallen into the trap I’m usually conscientious in avoiding. In hindsight, my response was reactionary and mean-spirited. Now, 10 days out, when I see or hear or think the word “iPad”, I see the Apple tablet computer…

This level of maturity of the hardware allows for unfathomable freedom in software.

It’s a piece of glass. The software is the thing. Yes, it’s in a pretty case. Like all Apple products, the case is the Trojan horse.

Yes. Exactly.

Tax Breaks for UK Games Companies

From Pocket-Lint The chancellor of the exchequer, Alistair Darling, has offered tax breaks to video games developers in an attempt to encourage the burgeoning industry in Britain. Darling said that the “creative industries, including the video games industry, make a valuable economic and cultural contribution to the UK”, and added that a tax credit system … Continue reading “Tax Breaks for UK Games Companies”

From Pocket-Lint

The chancellor of the exchequer, Alistair Darling, has offered tax breaks to video games developers in an attempt to encourage the burgeoning industry in Britain.

Darling said that the “creative industries, including the video games industry, make a valuable economic and cultural contribution to the UK”, and added that a tax credit system will be on offer, similar to the one offered to the British film industry. It’ll make it cheaper to build games in Britain.

While the amount of tax break has not been made apparent, it should help spur some games development companies into forming in the province.

The question being – tax is a problem for companies making money. How is Northern Ireland placed to take advantage of this tax break?

[and as @jearle pointed out, he and I are both available to develop game ideas and settings. His website is http://nightfall.me and my games website is http://lategaming.com]

Apple is not competing fairly…

For the last three years, the tech world has been agog with mobile, mobile, mobile. Apple with the release of the iPhone kicked a hole in the market and then occupied that hole. While many pundits point to Nokia shipping more smartphones and the upstart Android gaining market share, these pundits ignore the rampant fragmentation … Continue reading “Apple is not competing fairly…”

For the last three years, the tech world has been agog with mobile, mobile, mobile. Apple with the release of the iPhone kicked a hole in the market and then occupied that hole. While many pundits point to Nokia shipping more smartphones and the upstart Android gaining market share, these pundits ignore the rampant fragmentation in both the Nokia- and pre-Nokia Symbian operating system market and the growing fragmentation in the Android market. Nokia needs to kill off the notion they are doing well in this market – there’s no great success in being the master of a dying market of consumers who don’t buy anything. Symbian was economically inactive in apps beforehand and it’s just floundering now. They need to set better standards – look to their N900 handheld as the future. And Google needs to focus on Android fragmentation as a priority – we’ve seen this on Linux before but the differences in hardware, software versions and carrier ‘additions’ is creating a mess of a single unified idea.

Sadly though for both of these companies, Apple is not competing fairly. While Nokia and Google among others scramble to regain mindshare in the smartphone market, Apple has surreptitiously started to hack out a niche for themselves in the portable gaming market. The console gaming market is wholly owned by Microsoft, Sony and Nintendo but until recently the portable market was solely occupied by Nintendo and Sony. While Microsoft will be releasing a compelling product linked to their Windows Phone products, Apple has already carved a niche in the portable gaming market – see this report from Flurry.

iPhone_USportableGameShare_2009

You can see that Apple now commands more portable gaming market share than Sony (and anecdotal evidence suggests that games with other handhelds are just carrying their iPhones for the quick portable gaming fix).

And in two weeks, iPad will cause another bloodbath.

For Mac, read iPhone. For PC, read Android.

@kevin_noonan writes: History will repeat itself. The Mac was a revolutionary product but it lost the market. For Mac, read iPhone. For PC, read Android. I disagree. Of course. The Mac was born in fire. Incredibly competitive market and they accidentally gave the crown jewels to a company they trusted and shouldn’t have. They were … Continue reading “For Mac, read iPhone. For PC, read Android.”

@kevin_noonan writes:

History will repeat itself. The Mac was a revolutionary product but it lost the market. For Mac, read iPhone. For PC, read Android.

I disagree. Of course.

  • The Mac was born in fire. Incredibly competitive market and they accidentally gave the crown jewels to a company they trusted and shouldn’t have. They were competing against a superior marketing force relying on promises that would take a decade to be fulfilled. Worse still, Apple was disappearing up it’s own arse with overpriced equipment, luxurious margins and a strategy that resembled a sieve.
  • Apple is currently on a roll and that means even though I may personally disagree with many of their actions and policies, it’s very hard to tell them they’re doing something wrong. Let’s face it – the company is making more money than they have ever made. Ever. With a market cap of $207B, the company is worth more than Google ($174B), Cisco ($152B), Oracle ($130B), Nokia ($56B), DELL ($29B). The company is catching up with Microsoft ($262B).
  • Apple’s iPod hasn’t suffered the same fate despite some strong competition – such as open source formats, the ubiquitous “Plays For Sure” and now the advent of the Zune. To be honest, there’s not much truth in any part of the history where Apple really lost – and they’re taking measures to ensure a clean win this time. How many times do you have to re-invent an entire industry to get respect?
  • The iPhone and iPod touch have helped catapult Apple into ascendancy in both market as well as mindshare. They are identified by their closest competitors as the ones to beat. And it’s just got even more competitive – iPad adds to the mix here. And while Apple is enjoying the unification of their mobile platforms, Android is becoming even more fragmented. This isn’t how it went down with Mac/Windows. Windows united the industry, Android seems to be splintering it.

So, bollocks to it.

The Ministry of Space…

…would have been a better name than the UK Space Agency, but I love their logo. Its establishment should bring more coherence to space policy – something critics say has been missing for years. In particular, it is hoped an executive agency that can champion British interests abroad will help an already successful space industry … Continue reading “The Ministry of Space…”

…would have been a better name than the UK Space Agency, but I love their logo.

Click the image to visit BBC Article
Click the image to visit BBC Article

Its establishment should bring more coherence to space policy – something critics say has been missing for years.
In particular, it is hoped an executive agency that can champion British interests abroad will help an already successful space industry to grow still further.
“The action we’re taking today shows that we’re really serious about space,” said Lord Drayson, the minister for science and innovation.

“Music: an aperitif for the maw of Digital”

In 2009, Infurious spent some of their hard-earned cash from the NBC Universal deal to send one of the team to SXSWi. So lurid were the tales of new technology, I resolved to get more of the Digital Circle to attend this conference. From Wikipedia: SXSW is one of the largest music festivals in the … Continue reading ““Music: an aperitif for the maw of Digital””

In 2009, Infurious spent some of their hard-earned cash from the NBC Universal deal to send one of the team to SXSWi. So lurid were the tales of new technology, I resolved to get more of the Digital Circle to attend this conference.

From Wikipedia:

SXSW is one of the largest music festivals in the United States, with more than 1,400 performers playing in more than 80 venues around downtown Austin over four days, in March. Though it is an industry-based event, SXSW Music links locally with events such as the annual Austin Music Awards show. SXSW is the highest revenue-producing special event for the Austin economy, with an estimated economic impact of at least $110 million in 2008.
In 1994, SXSW added film and interactive conferences. SXSW Film has become one of the world’s premiere film festivals, focusing on new directing talent. Similarly, SXSW Interactive has attracted a strong following among web creators and entrepreneurs. SXSW Interactive’s focus on emerging technology has earned the festival a reputation as a breeding ground for new ideas and creative technologies. Twitter launched at SXSW Interactive in 2007.
The music event has grown from 700 registrants in 1987 to nearly 12,000 registrants. SXSW Film and SXSW Interactive events attract approximately 11,000 registrants to Austin every March.

So, this year a small contingent from Northern Ireland headed off to Austin facilitated by InvestNI Trade and Export. You can see their timetable for future trade missions.

Bruce Sterling muses: ‘Is the digital world eating the music world?’ with some select quotes.

*Man, they don’t know the half of that… But on the other hand, we’re not halfway there yet. The music world was a kind of aperitif for the maw of digital.

“There are definitely two different mindsets. Interactive people, all they do is go to panels with smartphones and laptops and music people are like, ‘let’s get to a club, get a beer and watch a rock band’.”

“By midway through the festival the city’s hotel lobbies are abuzz with activity as the techies check out to leave and, sizing them up a little suspiciously, the music crowd arrive and check in….

This comes mere days after I read FREE, by Wired’s Chris Anderson which demands reading (even just listening to the audiobook made me want the hardback).

The music industry wants paid for music whether you listen to it or not. Even if you buy a copy of a track from iTunes DRM-free and you want to shift that to another media, like put it on your iPod or record it onto a mix CD for the car (currently against UK law), the music industry would like you to pay more. So I pay a little to get one copy of a single performance of a well practised track and rightfully, this price should be decreasing. The effort put into the multiple copies is spread over the number of copies so with wider distribution, the unit price per song decreases. This sucks for bands which have poor distribution (i.e. little fame) and sucks even more for bands who aren’t very good.

The software industry would also like you, in general, to pay per copy but in the case of both open source and recent developments in mobile (i.e. the iPhone), the mass market has pushed the price of this commodity towards zero. Developers in the AppStore might complain the pricing of apps are too low but they have to realise that they contribute to that precedent and they put the value on their work. So software as a whole is decreasing in price – you can get better products for less money (consider Apple iWork versus Microsoft Office) and for the most part the market is very equitable

The reason I find it easier to pay for a digital copy of “Plants versus Zombies” than a copy of “Mountains” by Biffy Clyro is that bands have other methods of bringing in income. They can tour, they can sell merchandise, open supermarkets – they can become rock stars and get into the whole sex’n’drugs’n’rock’n’roll lifestyle. While this is the exception, it almost never happens for developers. The blood, sweat and tears which go into a good software product are, in my opinion, at least comparable to the effort put by musicians into recording a great song in a studio. Once done, the software developer puts the software on sale and can pray for sales. The developer will not tour, few will buy his merchandise. The exchange of small amounts of money for bits is pretty much his only income. The question of piracy therefore affects them differently – for the software developer, it undermines his only income, for the musician, piracy of the music track becomes marketing, a harbinger of the album, the T-shirt, the tour.

It is a shame that the most talked about experiments of music into the digital realm have all been either shams (Arctic Monkeys) or efforts by big bands with established fan bases (NIN, Radiohead). I’d love to hear more successes and failures of bands embracing digital and I’d love to see some software developers becoming rock stars.

End of the day, I want smart, creative people paid for their work.

Tablets have always sucked…

Tom’s Hardware gives five reasons why Tablets suck: Let’s admit it: tablets suck. They’ve been around for at least a decade and many are faster and offer more capabilities than Apple’s iPad. But why haven’t you bought one yet? Tablets Are Niche Devices Full OSes Were Always There, Yet Those Who Complained That The iPad … Continue reading “Tablets have always sucked…”

Tom’s Hardware gives five reasons why Tablets suck:

Let’s admit it: tablets suck. They’ve been around for at least a decade and many are faster and offer more capabilities than Apple’s iPad. But why haven’t you bought one yet?

  1. Tablets Are Niche Devices
  2. Full OSes Were Always There, Yet Those Who Complained That The iPad Doesn’t Have One Still Never Bought One
  3. High-End Hardware Specs Sometimes Don’t Matter
  4. Interface, Interface, Interface
  5. Lack Of Tablet Apps

They are right. Thousands of people who didn’t give a fuck about Tablets are now telling us not only that the iPad sucks but that the next Tablet from whomever is going to kick ass.

It’s not going to matter which operating system they run but I have much more hope for Android based tablets rather than Windows 7 based tablets and this is because Android is at least designed for ‘touch’. Windows 7 on a low end Atom processor will not give anyone a satisfactory experience. From scroll bars to a lack of applications which are ‘touch-optimised’, a lot of people are going to be terribly disappointed with the experience of Windows 7 with a touch interface.

Folk think that Flash will make a difference. HP even reckons mentioning Flash will help their new Slate sell. You have to remember how many online Flash apps rely on ‘hover’ in the user interface – they need the mouse to be there, to hover over controls and they act on ‘click’. You don’t get this ‘hover’ with a touch interface and that means you can’t play them.

Seriously guys, read the Tom’s Hardware article and do what they suggest – spend a bit of time thinking what makes the iPhone so popular and how it’s going to make the iPad popular. It’s not about the OS itself, it’s about the apps. You can make the best tablet in the world but if your tablet apps are uniformly shit (because, for instance, they require a mouse, keyboard, stylus) then you’ll get the initial sales because “it’s not Apple, it’s not an iPad” but you’re breaking more trust with the consumer.

Tablets have always sucked. What makes these new models different?

So, about that game company…

It’s been an exciting week. On Tuesday morning I met with Leo Galway, John Girvin, Conor McCluskey, Darin Smyth and Christian McGilloway regarding the formation of a local ‘games development cluster’. Everyone seemed to think it was a good idea and so now we’re looking for a good brand to help identify the cluster. This … Continue reading “So, about that game company…”

It’s been an exciting week.

On Tuesday morning I met with Leo Galway, John Girvin, Conor McCluskey, Darin Smyth and Christian McGilloway regarding the formation of a local ‘games development cluster’. Everyone seemed to think it was a good idea and so now we’re looking for a good brand to help identify the cluster.

This coming week (Thursday 25th March) I’ve organised an event with Belfast Metropolitan College called “INGAGE” which stands for “Innovation in Gaming in Education”. We’ve got an engaging calendar planned out for the day.

During the academic year 2009-2010, Belfast Metropolitan College, supported by Digital Circle and the Department of Employment and Learning, introduced a new extracurricular games development ‘club’ for students taking the games design courses at the college.

This event will serve to highlight the work undertaken by the students in the ‘l33t Creations’ club as well as highlight some work being done by other creatives in the games industry in Northern Ireland.

AGENDA

10.00 am Arrival / Registration
10.30 am BMC Welcome Trevor Smyth
10.40 am Welcome & Overview of Project
Darin Smyth / Christian McGilloway
11.00 am Guest Speaker Greg Maguire
Q & A
12.00 pm Demos
Lunch
1.00 pm Guest Speakers
Straandlooper
Mark Cullen
Brendan McGoran
2.00 pm Closing remarks – Reid Lynas

Attendance is free and refreshments will be provided. Local companies wishing to network are welcome. But you have to RSVP!

And lastly, but not least, I’ve been working on the UI for the game I mentioned the other day.

IMG_0937

I’ve spent this evening documenting the Touch Events which will need to be plugged into Unity3D. It’s my job to document the UI, then to write the story and do the research.

I’m still trying to think of a name for the games company (though I have some ideas) and I’m putting together a team of people who can actually manage to pull this together. I provide the ideas – it’s others who will provide the implementation in many ways.

Anyone want to help?

DON’T RUSH THROUGH EXTREME WEB LAWS

I posted this to Onotate. ONotate is a way of ‘annotating’ web mockups for designers. You can see more at http://onotate.com If you’re as unhappy about the Digital Economy Bill as I am, it doesn’t hurt (and only takes about two minutes) to email your local MP/MLA. “Peter Mandelson is rushing to force the Digital … Continue reading “DON’T RUSH THROUGH EXTREME WEB LAWS”

I posted this to Onotate. ONotate is a way of ‘annotating’ web mockups for designers. You can see more at http://onotate.com

icx

If you’re as unhappy about the Digital Economy Bill as I am, it doesn’t hurt (and only takes about two minutes) to email your local MP/MLA.

“Peter Mandelson is rushing to force the Digital Economy Bill into law before the General Election.

The draconian law is opposed by industry experts, internet service providers (like TalkTalk and BT), web giants including Google, Yahoo and Ebay and even the British Library. Despite all this opposition, the Government is trying to rush it through quietly just before the election without proper debate – without a chance for us to voice our opposition. Email your MP now and urge them to stop the government rushing this law through.

There’s plenty to oppose in the Digital Economy Bill, it gives the government the ability to disconnect millions. Schools, libraries and businesses could see their connection cut if their pupils, readers of customers infringe any copyright. But one group likes it, the music industry. In a leaked memo a few days ago they admitted the only way to get the bill through would be to rush it through without a real parliamentary debate. Let’s stop that happening. “

All you need is your postcode.