Archive for June, 2006
Tuesday, June 6th, 2006
We upgraded Typo to the 'trunk' from subversion, pretty much without any issues. As a result, we now have a few improved services (e.g. comment RSS feed now works, as do trackbacks in general, improved anti-spam for comments). We've also tweaked the CSS slightly to make it a ...
Posted in News, infurious | No Comments »
Tuesday, June 6th, 2006
As we rapidly approach our semi-public Beta stage, I've switched from using WEBrick to Lighttpd (or 'lightie' as they like to call it *shudder*) as the web server. This also means switching to FastCGI. A brief overview on Oxyliquit gives the configuration that you'll need which usually lives ...
Posted in Code, infurious | No Comments »
Saturday, June 3rd, 2006
Business cards are tricky things. You meet people, exchange cards and wonder if it will be responded to.
The conventional wisdom is also to put as much information as possible onto the card so that the individual has no excuse not to be able to get in contact including but ...
Posted in Cool, News, infurious | No Comments »
Thursday, June 1st, 2006
A new game,Tremulous has released some binaries and source for Windows and Linux. Is it just me but does it actually feel weird that it's not available as a DMG for Mac OS X? I guess I've been used to recent developments being available Mac-first or Mac-early.
Tremulous is a ...
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