Pains me to say it…

I’ve always tried my best. When I was setting up QCON, I ignored the advice of naysayers. Similarly when I was writing RPGs for Crucible Design; some said it couldn’t be done. It was the same when I brought the Star Trek Megagame to QCON; it’s not possible. But it was. I sacrificed a lot … Continue reading “Pains me to say it…”

I’ve always tried my best. When I was setting up QCON, I ignored the advice of naysayers. Similarly when I was writing RPGs for Crucible Design; some said it couldn’t be done. It was the same when I brought the Star Trek Megagame to QCON; it’s not possible. But it was.

I sacrificed a lot to achieve things – lost things along the way. It was the same when I set up MACSys – I remember being advised by a (now) director of InvestNI not to start because his company was going to crush us. They didn’t. Not by a long shot.

There are things that didn’t work. A sustainable accelerator/incubator for instance; mostly because I was unwilling to mortgage the startups of NI for pennies to a peppery developer who didn’t value startups at all. But I guess it was also my fault; maybe I just wasn’t the right guy to run it. Too grumpy, too suspicious, too pessimistic and definitely not naive enough.

But what about tomorrow. Tomorrow is another day.

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