EL3D

I’ve started building something in Unity that I’ve been wanting to work on for a while. I’m a novice at this stuff but it’s somewhat invigorating. I did have a lot of difficulties as 3D interfaces don’t come naturally to me but this will hopefully improve with practice. Removing the shader from the plane has … Continue reading “EL3D”

I’ve started building something in Unity that I’ve been wanting to work on for a while. I’m a novice at this stuff but it’s somewhat invigorating. I did have a lot of difficulties as 3D interfaces don’t come naturally to me but this will hopefully improve with practice.

Removing the shader from the plane has made it so much easier to place cubes. Before that I was almost blinded with my own lighting. That’s why the floor is magenta.

Yes, life would be so much easier if I had a bunch of cash and any talent but we have to work with what we have got.

1 in 5 people have never used the Internet.

13% of the UK have never used the Internet, though the number for Northern Ireland is actually 22%. 13% of UK adult population have never used the #internet http://t.co/pMqsF1Lv5c #digitalday pic.twitter.com/sAY2hlycHk — ONS (@ONS) August 7, 2014 Looking at the map, however, I would question the methodology. NI is not one blanket region; we have … Continue reading “1 in 5 people have never used the Internet.”

13% of the UK have never used the Internet, though the number for Northern Ireland is actually 22%.

Looking at the map, however, I would question the methodology. NI is not one blanket region; we have cities and rural areas and differing degrees of digital transformation. The number may be much worse in rural areas even where broadband access is good and higher in urban areas where access is worse.

Computer Games Better Than Medication in Treating Elderly Depression

From Livescience: In a study of 11 older patients, researchers found playing certain computer games was just as effective at reducing symptoms of depression as the “gold standard” antidepressant drug escitalopram. Moreover, those patients playing the computer games achieved results in just four weeks, compared to the 12 weeks it often takes with escitalopram (also … Continue reading “Computer Games Better Than Medication in Treating Elderly Depression”

From Livescience:

In a study of 11 older patients, researchers found playing certain computer games was just as effective at reducing symptoms of depression as the “gold standard” antidepressant drug escitalopram. Moreover, those patients playing the computer games achieved results in just four weeks, compared to the 12 weeks it often takes with escitalopram (also known by its brand name, Lexapro).

These results may not be conclusive due to the small numbers of patients surveyed but consider the cost/benefit and wouldn’t it make sense to at least try some of this?

The game itself doesn’t need to be complex but what could be developed to assist in health promotion is extraordinary. I have been asked repeatedly by government interventionists in the last week about games studios who are interested in tackling problems like dementia. It seems there is a market need so why not supply it?

Bangor Coastal Rowing/Sailing/Boat-building Group

First meeting of the Bangor Coastal Rowing/Sailing/Boat-building Group was tonight. I think it’s a darned shame that towns and villages up and down the Ards peninsula have projects involving this sort of thing but where there’s a will there’s a way. I’m going to link up some things I found before: Foyle Punts and Drontheims … Continue reading “Bangor Coastal Rowing/Sailing/Boat-building Group”

First meeting of the Bangor Coastal Rowing/Sailing/Boat-building Group was tonight. I think it’s a darned shame that towns and villages up and down the Ards peninsula have projects involving this sort of thing but where there’s a will there’s a way.

I’m going to link up some things I found before:

I’ll add to this as much as I can.

VEE

The recent “news” that physicists at NASA have managed to break several of the laws of physics and bend a few of the laws of science reporting reminds me of some stuff that Colin wrote for Frontier back in 1996. Frontier is my ongoing attempt to create a background for a science-fiction FTL-capable human community … Continue reading “VEE”

The recent “news” that physicists at NASA have managed to break several of the laws of physics and bend a few of the laws of science reporting reminds me of some stuff that Colin wrote for Frontier back in 1996. Frontier is my ongoing attempt to create a background for a science-fiction FTL-capable human community (and you can read a lot of it here)

But I digress, Colin wrote:

The main large scale power source used by the Earth-aligned societies in the Frontier universe is vacuum energy extraction (VEE, vee or V). This captures the massive energy bound up in quantum mechanical fluctuations in a vacuum. Essentially, energy is extracted from the structure of space-time. No fuel is required, and no pollution (other than waste heat) results. It is a well-understood human developed technology first used about two centuries before the time of the game. Its wide-spread use is one of the reasons that life on Earth has been so peaceful and comfortable recently (no resources to fight over).

At the quantum scale empty space-time is a chaotic froth of creation and destruction. Pairs of particles (always a particle and the corresponding anti-particle) are constantly appearing, travelling in their brief arcs of existence and uniting into nothingness.

A vee power plant has at its heart a chamber containing thousands of marble-sized spheres (any remarks about this being a load of balls would be quite true) called elements. Each of these has a tiny central spherical cavity lined with an almost 100% reflective surface while the outer shell is an unbelievably tough material with excellent thermal conduction and stability properties. Activation and control circuitry are doped into this shell material. Each element is suspended by a wire or thin rod of this shell material, which also carries the control signals and power for ignition.

On ignition, coherent gamma rays (of a wavelength related to the cavity’s dimensions) are generated in the central cavity, which is essentially a spherical pseudo-laser resonator. The resulting coherent electromagnetic field (of fantastically high energy density) thus induced ‘tunes’ the naturally occurring particle pair production in the vacuum to give rise to photons of the same wavelength as the original gamma rays.

Clever Bit Number 1: The photon is its own antiparticle (so each igniting gamma ray photon creates two new photons for free)

Clever Bit Number 2: Under normal circumstances the two new photons would travel on a path which would ensure their meeting and mutual cancellation. But the cavity’s diameter is less than their mean free path, so instead they meet its walls and transfer their energy to it.

Clever Bit Number 3: However on their way they each have induced a new photon pair…..

As a result the element rapidly heats up (to about 5000 K). If nothing else was done the element would eventually thermally expand, thus distorting the cavity until it no longer caught the photons, thus shutting down the reaction. This is prevented by a working fluid (which is converted to plasma by the process) being circulated around the elements, carrying off the energy. Further along the system, energy is extracted from this plasma by conventional magnetohydrodynamic (MHD) techniques. On a ground based power station this done until the plasma is cooled into gas, which is recirculated. In a spacecraft’s engine the plasma is ejected through a nozzle, thus acting as a plasma rocket.

The overall efficiency is extremely low (since the vacuum contains about 10 to the power of thirty joules per cubic metre this is quite fortunate), but since the energy is free this hardly matters. As a rule of thumb, 1 cubic metre of power plant elements will generate 500 megawatts. This size is also the minimum size limit of a vee power plant, so there are no shuttles, cars, handguns or wristwatches powered by this technique.

From the outside a vee generator looks like a thick metal cylinder surrounded by the coils of the MHD system and the fluid pipes. The worst foreseeable accident would be a rupture of the plasma pipes or the chamber’s casing, this would be equivalent to a chemical explosive detonation (effects on PCs up to the GM), but is unlikely to destroy a starship. In space combat, this means a hit here will cripple, but not wipe out, a starship.

I don’t have the physics to report on whether the discovery actually works but it delights me that sometimes life starts to resemble science fiction.

A linked list for my memory…

An awesome model (post-apocalyptic soldier) Massive collection of 3D/2D art tutorials So you want to be a Unity3D developer? Beautifully presented strategy game (built in Unity) Make weird stuff in Unity (re-post) A minimalist side-scroller in C# Related posts: Courses in @unity3d announced this week… The Broadband Blueprint (re DETI Telecoms Consultation) A bit of … Continue reading “A linked list for my memory…”

The App Store is only the cash register.

Apple doesn’t have to do jack shit: Whether we like it or not, the game has changed. Trials are out. They’ve been out for six years now and we have no idea if they are ever coming back. Upgrades are out, too. Again, we have no idea if they will ever come back. … Marco, … Continue reading “The App Store is only the cash register.”

Apple doesn’t have to do jack shit:

Whether we like it or not, the game has changed. Trials are out. They’ve been out for six years now and we have no idea if they are ever coming back. Upgrades are out, too. Again, we have no idea if they will ever come back.

Marco, for as many haters as he seems to attract, is no dummy. I am certain he knew this going in. What rabbit would he pull out of his hat, especially with some of the biggest brains in iOS development to discuss it with? No surprise, he tried something new for the category: freemium. Good for Marco.

It’s time for us to change and try something new. Would an app supported by ads work? How about free with in app purchase? Charge for individual features so power users can pay us more? Subscriptions? Or how about just raising prices? Multiple apps so you can cross promote? Move to multiple platforms? Build something useful on the website that people will pay for, too?

Six years of app stores and this is the wisdom?

There is mileage in stating the bleeding obvious but freemium was the way that I was introduced to software purchasing and it is no surprise this is what we turn to now.

Games have been doing it since the moment in-app purchase was released so why not productivity software? Has Elia hit on something new or are the uber-brains of the software development industry just lacking in business or common sense?

I hope not but I’m not convinced…

Elia on the 4Ps of the App Store:

Now, though, you have one choice for place and one choice only: the App Store.

Long-term the App Store is the only place to promote, and there isn’t much room for promotion there.

Wrong wrong wrong wrong wrong.

The internet means you have an unlimited global opportunity to place and promote your product. Did I buy Angry Birds because of the place and the promotion of the App Store?

Of course not.

I bought because it was promoted in the places I was looking. I bought it from a dozen different locations like TouchArcade or PocketGamer. The transaction occurred on the App Store but that was the last link in the chain.

This is like saying that the cash register in the shop is what limits place and promotion. Utter bullshit.

The App Store is only the cash register. You can still sell your software on your web site, you can still promote anywhere on the Internet that will accept your advertisements or your advertorial.

I hope for the sake of the human race and the development of software that this isn’t the final wisdom on the macro-economics of the App Stores. But there’s an awful lot of stupid floating around.